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Fall 2024 | Organic Prop - Sprint Planning

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  • Fall 2024 | Organic Prop - Sprint Planning

    For this project, you’ll plan and track your tasks in Autodesk Flow with guidance from our Production Managers. Each of you will bid your time estimates in Capacity Points (1hr = 1pt) for each deliverable and submit your planned timeline in this thread. Production Managers will work with you to ensure your tasks are organized and timelines are feasible.

    Submission Requirements
    1. Bid Your Estimates: Based on your schedule and capacity, bid time estimates (in points) for each task in the organic prop pipeline:
      • PureRef Board
      • Stub
      • Block-in
      • High Poly
      • Optimization
      • Texturing
      • Integration
    2. Create Tasks in Autodesk Flow:
      • Coordinate with your assigned Production Manager to add each pipeline step as a task in Flow.
      • Include Task Name, Estimated Time in Points, and Planned Due Date for each task.
      • In each task's description, record how long it actually took you to complete it. Keep your estimated time unchanged for comparison purposes. Be honest about your completion times.
      • Keep your status current (in progress, done, waiting, etc.)
    3. Screenshot Submission:
      • Take a screenshot of your Flow board showing all tasks, due dates, and point estimates.
      • Submit your screenshot in this forum thread along with your total point estimate for completing the organic prop.
    Attached Files

  • #2
    Adam Tellez

    Artists:
    Amarissa Soto
    74pts
    • PureRef Board - 4pts
    • Stub - 1pt
    • Block-in - 7pts
    • High Poly - 18pts
    • Optimization - 13pts
    • Texturing - 19pts
    • Integration - 12pts
    Annalisa Echeverria
    40hrs
    • PureRef Board - 2pts
    • Stub - 1.5pts
    • Block-in - 5pts
    • High Poly - 12pts
    • Optimization - 6pts
    • Texturing - 11pts
    • Integration - 2.5pts
    Joseph Harman
    35pts
    • PureRef Board - 1pt
    • Stub - 1pt
    • Block-in - 1pt
    • High Poly - 5pts
    • Optimization - 8pts
    • Texturing - 6pts
    • Integration - 6pts
    Michael Aldrete
    40pts
    • PureRef Board - 1pt
    • Stub - 2pts
    • Block-in - 5pts
    • High Poly - 15pts
    • Optimization - 5pts
    • Texturing - 10pts
    • Integration - 2pts

    Click image for larger version

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    Comment


    • #3
      Ryan Butler

      Artists:
      Christian Hernandez
      71pts
      • Reference Board: 1pt
      • Stub: 1pt
      • Block-In: 7pts
      • High-Poly: 20pts
      • Optimization: 17pts
      • Textures: 20pts
      • Integration: 5pts
      Syan Elmore
      73pts
      • Reference Board: 1pt
      • Stub: 2pts
      • Block-In: 5pts
      • High-Poly: 20pts
      • Optimization: 15pts
      • Textures: 22pts
      • Integration: 8pts
      Clarissa Soto
      78pts
      • Reference Board: 2pts
      • Stub: 1pt
      • Block-In: 10pts
      • High-Poly: 20pts
      • Optimization: 17pts
      • Textures: 20pts
      • Integration: 5pts
      Jia Anaya
      72pts
      • Reference Board: 2pts
      • Stub: 3pts
      • Block-In: 8pts
      • High-Poly: 24pts
      • Optimization: 14pts
      • Textures: 16pts
      • Integration: 5pts
      Click image for larger version

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      Attached Files
      Last edited by Ryan.Butler; 10-31-2024, 12:24 PM.

      Comment


      • #4
        Sydney Leonard

        Sofia De La Cruz
        46pts
        • PureRef: 1pts
        • Stub: 1pt
        • Block-in: 10pts
        • High Poly: 10pts
        • Optimization : 11pts
        • Texturing: 9pts
        • Integration: 4pts

        Anna Guerra
        53pts
        • PureRef: 3pts
        • Stub: 1pt
        • Block-in: 8pts
        • High Poly: 12pts
        • Optimization: 8pts
        • Texturing: 15pts
        • Integration: 6pts

        Ava Murphy
        33pts
        • PureRef: 1pts
        • Stub: 1pt
        • Block-in: 4pts
        • High Poly: 10pts
        • Optimization: 4pts
        • Texturing: 8pts
        • Integration: 5pts
        Click image for larger version

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        Comment

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