Trinity Torres
Any PS4, XBox One, or Wii U game
Name of Game: Watch Dogs 2
Game Author: Danny Bélanger
Game Studio: Ubisoft
Original Platform: PS4, XBox One, PC
Control Mechanism: PS4 Controller, XBox One Controller, or keyboard and mouse (Will only cover PS4)
Game Play and Mechanics:
You play the game from the perspective of Marcus and you have all of San Francisco at your disposal to walk around and hack different objects. You can steal cars, shop for clothes, join racing mini games, hack any electrical object in sight, and live through the story of you and your crew. You have access to a variety weapons that you can use in stealth missions too. And to give players a feeling of individuality you can customize your own weapons with special perks or decals. Like adding a silencer so you can take your favorite weapon through stealth missions, rather than going loud.
Strengths and Weaknesses of Design?
There were times in the game where the mission being displayed was not clear on telling the player where exactly they had to go. Even on normal difficulty I think it could have been slightly better written. I also experienced several glitches that prevented me from going forward but it only required me restarting the mission to fix. I think big strengths of the game include the music, the world design, the character design, the npc variety, and the narrative writing of the story was very engaging and humorous.
What made it fun?
Watch Dogs is one of my favorite game series probably in my top ten ever made so I had a ton of fun playing this. So much so that I replayed it just for my love of the characters and gameplay. I think the level of freedom you had in the game was what made it so insanely intriguing. Getting to interact with so many unique characters and getting so many fresh experiences due to there being a lot of variety in the npcs you can hack was super fun. Plus the game is practically GTA but with hacking any electrical device you can think of and being creative with your choices so it really was just a blast. The characters had really cool backstories that I enjoyed learning about. For instance, my favorite character is Wrench, who has a very unique design and personality with his pixelated mask and spiked jacket. The game does a good job at balancing fun, interactive gameplay that encourages player creativity, and an engaging story that lets you find out loads of things about the main cast of characters.
Why would this game be considered influential?
This game explored popular yet unheard of topics like media manipulation and lack of equality in systemic situations. It also featured a black protagonist, which was not too widely seen in the gaming collection at the time.
What would you rate this game?
5/5 stars
Any PS4, XBox One, or Wii U game
Name of Game: Watch Dogs 2
Game Author: Danny Bélanger
Game Studio: Ubisoft
Original Platform: PS4, XBox One, PC
Control Mechanism: PS4 Controller, XBox One Controller, or keyboard and mouse (Will only cover PS4)
Game Play and Mechanics:
You play the game from the perspective of Marcus and you have all of San Francisco at your disposal to walk around and hack different objects. You can steal cars, shop for clothes, join racing mini games, hack any electrical object in sight, and live through the story of you and your crew. You have access to a variety weapons that you can use in stealth missions too. And to give players a feeling of individuality you can customize your own weapons with special perks or decals. Like adding a silencer so you can take your favorite weapon through stealth missions, rather than going loud.
Strengths and Weaknesses of Design?
There were times in the game where the mission being displayed was not clear on telling the player where exactly they had to go. Even on normal difficulty I think it could have been slightly better written. I also experienced several glitches that prevented me from going forward but it only required me restarting the mission to fix. I think big strengths of the game include the music, the world design, the character design, the npc variety, and the narrative writing of the story was very engaging and humorous.
What made it fun?
Watch Dogs is one of my favorite game series probably in my top ten ever made so I had a ton of fun playing this. So much so that I replayed it just for my love of the characters and gameplay. I think the level of freedom you had in the game was what made it so insanely intriguing. Getting to interact with so many unique characters and getting so many fresh experiences due to there being a lot of variety in the npcs you can hack was super fun. Plus the game is practically GTA but with hacking any electrical device you can think of and being creative with your choices so it really was just a blast. The characters had really cool backstories that I enjoyed learning about. For instance, my favorite character is Wrench, who has a very unique design and personality with his pixelated mask and spiked jacket. The game does a good job at balancing fun, interactive gameplay that encourages player creativity, and an engaging story that lets you find out loads of things about the main cast of characters.
Why would this game be considered influential?
This game explored popular yet unheard of topics like media manipulation and lack of equality in systemic situations. It also featured a black protagonist, which was not too widely seen in the gaming collection at the time.
What would you rate this game?
5/5 stars
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