Animate a ball with a 2D tail bouncing across the screen! Post a syncsketch of your playblast.
-Have it bounce three times.
-The bounces should be continuous.
-The ending should have a natural settle. (add overshoot)
-Add anticipation to the beginning.
-Bounces should have basketball weight.
-Think about spacing. There should be more time at the apex of each bounce; less time as it bursts off the ground and lands on the ground.
-Squash/Stretch!
-Have the ball lean into each bounce (via the squash+stretch control or main control rotation)
-The 2D tail should have drag/overlap!
-Have it bounce three times.
-The bounces should be continuous.
-The ending should have a natural settle. (add overshoot)
-Add anticipation to the beginning.
-Bounces should have basketball weight.
-Think about spacing. There should be more time at the apex of each bounce; less time as it bursts off the ground and lands on the ground.
-Squash/Stretch!
-Have the ball lean into each bounce (via the squash+stretch control or main control rotation)
-The 2D tail should have drag/overlap!
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