I noticed that while working on my 3D projects, something peculiar happened. I tried importing an object from a separate scene into my main project scene as an FBX file, and various pieces of scenery changed their orientation, scale, and position. I tried freezing the transformations, but it happened again. What should I do about this? Should I simply make another FBX file and import that?
Announcement
Collapse
No announcement yet.
FBX files Shrinking scenery.
Collapse
X
Comment