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Project # 2 | Inventory & Equipment | Due (10/28) @ 11:59pm

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  • Project # 2 | Inventory & Equipment | Due (10/28) @ 11:59pm

    Turn-In:
    Info Found on Class Meeting # 10 PowerPoint Last 2 Slides
    • First and Last Name
    • Game Build
    • Screenshots of Code

  • #2
    Connor Robertson

    Build:
    Builds

    Screenshot of every script related to the project so far:
    RPG_Build_InventoryTest

    Max Inventory Size = 30 Slots

    Controls:
    - Move = WASD
    - Interact = X
    - Toggle Inventory UI = E
    Can (Equip/Unequip/Swap) Items
    - Spawn Items =
    Keycode 1 - Spawn Helmet types
    Keycode 2 - Spawn Arm types
    Keycode 3 - Spawn Chest types
    Keycode 4 - Spawn Leg types
    Keycode 5 - Spawn Weapon types
    Keycode 0 - Spawn All types
    - Close Application = Esc
    Last edited by cmrober1; 10-28-2024, 02:23 PM.

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    • #3
      John Schrull Lopez

      Build

      Screenshots (Let me know if I missed any of the important scripts)

      Comment


      • #4
        Jaret Palmer

        RPG_Build.zip​​

        RPG_Scripts.zip

        Controls:
        WASD - Movement
        E - Interact
        I - (Hold) Inventory & Equipment
        K - Spawn Items​
        Last edited by JPalmer8200; 10-28-2024, 09:37 PM.

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        • #5
          Matt S. Clark

          Build:
          GP1_MC_RPGproj_buildV004.zip​​

          Code ScreenCaps:
          RPGcodeCapturesV002.zip​​
          Last edited by Matt Clark; 10-28-2024, 11:16 PM.

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          • #6
            Elijah Vasquez

            Updated: RPGProjWip2.zip
            Updated: Screens (2).zip

            Yeah, full disclosure...it doesn't really work that well. I managed to get it to show items when picking them up, but for some reason it only works in the editor and not the build??? I have no idea why. And as for equipping, I have no idea how to make it work. I don't think I understand the code. Almost all of the "get" functions started to break for some reason so I kept having to substitute them. I'm gonna need help on this one later when I can get it...

            Update: It's a bit more functional now. You can equip items and it will affect your stats. If I had more time today I might've figured out how to get the equipment icons showing up and making de-equipping functional, but I should've spent more time working on this in general. You may deduct points for my shameful conduct.
            Last edited by ElijahV; 10-28-2024, 10:46 PM.

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            • #7
              Rachel Morazan Morales

              RPGBuild_RachelMorazanMorales

              RPGBuildCode_RachelMorazanMorales
              Last edited by Rachel Morazan Morales; 10-28-2024, 11:38 PM.

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              • #8
                Janeth Ramirez
                Build:GameBuilds.zip
                I am having troubles with my build : (
                Screenshots:JR_RPG_WIP_SCREENSHOTS.zip

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