Due Before Next Class: 09/19/2024
In this phase, you will focus on creating a block-in of your 3D model. The goal is to ensure that every piece of geometry is accounted for, accurately representing the form and shape of the reference model. This step is crucial for maintaining fidelity to the reference and ensuring the 3D asset is on model. It does not to be highly detailed but needs to accurately represent the look of the reference.
Requirements:
Maya File Submission:
Grading Criteria:
In this phase, you will focus on creating a block-in of your 3D model. The goal is to ensure that every piece of geometry is accounted for, accurately representing the form and shape of the reference model. This step is crucial for maintaining fidelity to the reference and ensuring the 3D asset is on model. It does not to be highly detailed but needs to accurately represent the look of the reference.
Requirements:
Maya File Submission:
- Complete Block-In: Create a detailed block-in of your asset in Maya, ensuring every piece of geometry is represented.
- Form and Shape: Focus on the form and shape of the model, ensuring it matches the reference accurately.
- Clean Geometry: Ensure all geometry is clean and well-organized.
- Naming Conventions: Use clean and descriptive names for all geometry.
- Maya File: Submit your Maya file with the complete block-in. (.ma or .mb)
- Screenshots: Post screenshots of your block-in alongside your reference.
Grading Criteria:
- Completeness: Every piece of geometry must be accounted for.
- Accuracy: The block-in should accurately represent the form and shape of the reference model.
- Cleanliness: Geometry should be clean and well-organized.
- Naming Conventions: Proper naming conventions should be used for all geometry.
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