Due Before Class on: 09/12/24
In this project, you’ll create a real-time production-ready 3D model of an electronic device using Maya, Substance Painter, Unreal Engine, and more. The main goal is to develop your skills in the entire process of hard-surface prop art for game development, from initial reference gathering to final presentation.
Requirements:
Final Deliverables:
In this project, you’ll create a real-time production-ready 3D model of an electronic device using Maya, Substance Painter, Unreal Engine, and more. The main goal is to develop your skills in the entire process of hard-surface prop art for game development, from initial reference gathering to final presentation.
Requirements:
- High-Quality Images: Include high-quality and relevant images of the electronic device.
- Organization: Ensure the images are well-organized and annotated.
- Variety: Demonstrate a comprehensive understanding of the electronic device’s design elements through a variety of references.
- Depth and Variety: The reference board should show a thorough understanding of the electronic device’s design.
- Quality and Relevance: Images should be high-quality and directly relevant to the project.
- Organization and Annotation: References should be well-organized and annotated to highlight key design elements.
Final Deliverables:
- Please submit a Screenshot of your PureRef file
- Please submit your PureRef file
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