For this deliverable, submit your final High Poly model for your organic game-ready prop, incorporating both ZBrush and Maya. Ensure your model is fully polished and showcases detailed, high-fidelity work.
Submission Requirements
1. High Poly Model:
Submission Requirements
1. High Poly Model:
- ZBrush and Maya: Use a combination of ZBrush sculpting and Maya subd modeling to achieve the highest level of detail. Ensure both tools are integrated in your final model, or complete the entire high poly in ZBrush if appropriate.
- Detail and Accuracy: Accurately represent the reference with a focus on realism or stylization and high fidelity. Pay attention to primary, secondary, and tertiary details.
- Clean Geometry: Maintain clean and efficient geometry, ensuring no major artifacts or pinching.
- Naming: Use clear and descriptive names for your model.
- High-Quality Screenshots: Post multiple screenshots from various angles and close-ups to highlight your model’s details.
- Post Source Files (Maya and/or ZBrush Files) and screenshots (including all required angles) in this thread.
- Submit the total number of capacity points you used for this task.
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