In this phase, you will focus on creating a block-in of your 3D model. The goal is to ensure that each piece of geometry is accounted for and accurately represents the form and shape of the reference. This step is crucial for maintaining fidelity to the reference and ensuring the 3D asset aligns with the intended design. The block-in does not need to be highly detailed but should effectively capture the look of the reference.
Submission Requirements
1. Maya File Submission:
Submission Requirements
1. Maya File Submission:
- Complete Block-In: Create a thorough block-in of your asset in Maya, ensuring all key geometry is represented.
- Form and Shape: Focus on achieving an accurate form and shape that matches the reference.
- Clean Geometry: Make sure all geometry is clean, with organized topology.
- Naming Conventions: Use descriptive and clear names for each piece of geometry.
- Maya File: Submit your Maya file (.ma or .mb) containing the complete block-in.
- Screenshots: Post screenshots of your block-in alongside your reference images.
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