Deadline: 5/10/24, End of Day (Midnight)
Submission Requirements:
Upload Instructions:
Please post your retrospectives below:
Reflect on the following aspects of your project and document your journey:
This reflection is a valuable part of your learning process, helping you and your peers learn from each experience. Please be thorough and honest in your assessments.
Submission Requirements:
- Lit Render: Please submit high-quality lit renders of your final character assets.
- Model Files and Textures:
- Hi-res Model: ZBrush files (.ztl, .zpr) along with screenshots.
- In-game Content:
- Ensure efficient polycount, with thoughtful placement of each polygon.
- Game-ready and/or rigging-friendly topology.
- Textures including Albedo, Roughness, Metallic, AO, and Normal.
- In-game render using Marmoset, Unity, or UE5.
- Additional Materials (If Applicable):
- Include your Substance Painter work file with layers.
- Work in Progress (WIP) images stored in a single folder.
- Marvelous Designer file
- Etc.
Upload Instructions:
- Do not compress (ZIP) the requested files.
- Upload all materials to your OneDrive folders and post the link here.
Please post your retrospectives below:
Reflect on the following aspects of your project and document your journey:
- Original vs. Current Production Schedule: How did your planned schedule compare to the actual timeline?
- Pros and Cons: What worked well, and what challenges did you face?
- Wins and Losses: Highlight your successes and any areas where you fell short.
- Analysis: Why did certain aspects go as planned or diverge from expectations?
- Adjustments: Would you change your approach if you were to do it again? What would you keep the same?
- Personal Feelings: How do you feel about your project and its outcome?
This reflection is a valuable part of your learning process, helping you and your peers learn from each experience. Please be thorough and honest in your assessments.
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