- Update animation based on provided feedback.
- Add missing elements such as facial expressions & intricate hand posing.
- Export the following for game engine usage:
- Character skel meshes (geo & bones using game exporter)
- Each character's animations (just bones w/ animation data using game exporter)
- Set exported as a FBX or OBJ
- Camera animation (.fbx)
- Bring Metahuman live link files to finish class demo
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4/29 Assignment | Game Cinematic Spolish Updates & Engine Files
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4/29 Assignment | Game Cinematic Spolish Updates & Engine Files
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Last edited by ChayaNF; 04-29-2025, 04:13 PM.
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Last edited by JocelynHop:3; 04-29-2025, 04:16 PM.
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Last edited by AllenSalvador17; 04-29-2025, 04:13 PM.
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