- Block in the core storytelling poses for the first 1/3 of your animation
- Storytelling poses would equate to:
- Anticipations
- Hit contacts
- Follow through of attacks
- Posing needed to indicate body mechanics that show movement through the scene (such as walk or run contact poses)
- Any acting beats
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4/10 Assignment | Game Cinematic Storytelling Poses
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4/10 Assignment | Game Cinematic Storytelling Poses
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