Update your Takedown as much as possible this weekend:
Additionally, bring 2 idea for the final project. We will be shooting mocap on Tuesday!
The final project can be all rokoko, or a mix of rokoko and mixamo. All mixamo is notallowed for this project.
The animations will be: Idle, 2 hit combo, death. Forward translation is fine.
Answer the following questions for two game-ready characters:
- Update animation based on class feedback.
- Avoid as many IK pops and floor clipping as possible.
- All key poses have a clear silhouette.
- The victim character is picked up slowly and with weight.
- The victim character slams down on the ground with impact (1 frame pop before hitting the ground)
- Both characters have a clear, first pose that tells a story.
- Both character have a clean, ending posing. The victim's limbs do not clip through the ground at the end.
Additionally, bring 2 idea for the final project. We will be shooting mocap on Tuesday!
The final project can be all rokoko, or a mix of rokoko and mixamo. All mixamo is notallowed for this project.
The animations will be: Idle, 2 hit combo, death. Forward translation is fine.
Answer the following questions for two game-ready characters:
- Which game ready character will you use?
- How will they attack?
- Need at least 1 clip to be through rokoko
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