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11/12 Assignment | Takedown Build

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  • 11/12 Assignment | Takedown Build

    Update the following in your Takedown animations -
    • Clarify the location and general posing of each character.
    • The moment the aggressor latches on to the victim should be clean.
    • Implement the first pass of the FKIK switches in the aggressor's arms. (right as they grab ahold of the victim and when they let go)
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