Past student example: ladder_climb_studentExample.mp4
- Submit a front, side, and 3/4 view playblasts of the ladder climb assignment; HD720 w/ anti-aliasing. [20 pts]
- Each time the characer's foot/hand moves up during the ladder climb, they should land on the rung ABOVE the current grounded foot/hand. (refer to the above video example) [40 pts]
- Ensure that the character's spine have some curvature through out, and especially when they stand up on the 2nd platform. [20 pts]
- Add animation to parts of the body that do not have mocap data: [20 pts]
- Hip/pelvis control for contrapposto
- Fingers
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