Starfy boss cycles!
I'd be doing a cycle of the run, the death animation, and then the nose sucking animation. That sounds really weird but within the story it makes sense why he gets you with his nose....
Mainly looking to exaggerate the animation in a believable way, especially when he's doing his nose suck thing (thinking of how I could warp the mesh....). Other goal is to convey his weight well since he's a bit top heavier.
I'd be doing a cycle of the run, the death animation, and then the nose sucking animation. That sounds really weird but within the story it makes sense why he gets you with his nose....
Mainly looking to exaggerate the animation in a believable way, especially when he's doing his nose suck thing (thinking of how I could warp the mesh....). Other goal is to convey his weight well since he's a bit top heavier.
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