I would like to propose a remaster vignette inspired by Castlevania II: Simon’s Quest (1987). This project will modernize a slice of the iconic game in Unreal Engine 5, focusing on a reimagined:
Please see the attached proposal for more details and technical specifications.
- Simon Belmont: Sourced from the cover art and in-game sprite sheets, the goal is to create a highly detailed, rigged, and posed 3D character model with polished textures and materials.
- Environment: Sourced from the ruins of Dracula's castle (endgame), the goal is to create a moody, real-time modular environment evoking the game’s haunting gothic horror atmosphere.
Please see the attached proposal for more details and technical specifications.
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