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Polygonbay- Texture TD

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  • Polygonbay- Texture TD

    Job Description

    Polygonbay is looking for a freelance Texture TD to make textures for animal assets. You can work remotely. The job is not full time, but in case we like your work, there could be some texturing work every month.

    Skills & Requirements

    experience with making realistic detailed textures for animals of all types
    experience with using and adjusting reference photos to make realistic textures
    experience with making textures for animals with fur (color texture to be projected on fur)
    using of Mari is preferred
    being organised in terms of sending versions of work
    ability to fix UVs if needed or give feedback on UVs to modeller
    ability to match look of creature based on given reference or concept art
    ability to make changes based on feedback or client notes
    ability to present and test the work in quick renders (simple AO lighting with cold color backligh, grey background etc.)
    ability to work on deadlines and be flexible with used techniques based on given time
    Additional Information

    Working remotely is an option
    How to Apply

    Please send us your Work Experience CV with link to your portfolio and ideally your range of cost for texturing a creature (without displacement) based on various LODs (levels of detail). Your time range for texturing a creature would be also helpful.

    Contact: info@polygonbay.com

    About the Company

    Polygonbay is online source for realistic production ready animal and human 3d models. Founded by Jakub Krompolc, character setup specialist with over 10 years experience in film and animation industry, our goal is to provide 3d proffesionals and facilities with assets ready to be used in animation and render.

    We are experienced team of riggers providing high quality character rig and face rig setups and solutions for your Cinematic, Realtime, Commercial, VFX or NFT project.
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