Updates - Noticeable feedback implementation. - 10 pts
Timing - Does the movement adhere to natural physics based on video reference & feedback? - 5 pts
Spacing - Was the graph editor used to add hangtime and eases? - 15 pts
Arcs - Use the motion trail ensure character moves naturally, especially in the root. - 5 pts
Posing & Pose Sequence - The video reference & Animator’s Survival Kit were both used to ensure proper body mechanics. - 20 pts
Body Connectivity - Are all (required) body parts utilized to keep the character alive? – 10 pts
Overlap/Drag - Looseness is added to the neck/head/arms/fingers/spine. - 15 pts
Keyframe Management – There are no glitches/hitches and/or foot sliding. – 10 pts
File Submission - Post 2 camera views, 1 3/4 perspective view & 1 orthographic side view. HD 720. Controls off. - 10 pts
Timing - Does the movement adhere to natural physics based on video reference & feedback? - 5 pts
Spacing - Was the graph editor used to add hangtime and eases? - 15 pts
Arcs - Use the motion trail ensure character moves naturally, especially in the root. - 5 pts
Posing & Pose Sequence - The video reference & Animator’s Survival Kit were both used to ensure proper body mechanics. - 20 pts
Body Connectivity - Are all (required) body parts utilized to keep the character alive? – 10 pts
Overlap/Drag - Looseness is added to the neck/head/arms/fingers/spine. - 15 pts
Keyframe Management – There are no glitches/hitches and/or foot sliding. – 10 pts
File Submission - Post 2 camera views, 1 3/4 perspective view & 1 orthographic side view. HD 720. Controls off. - 10 pts
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