Pendulum file: https://studentuiwtx-my.sharepoint.com/:u:/g/personal/sidler_uiwtx_edu/EXCSF9PYlSJEoTpxRqZTqjYBc4VAXl9BeCMITreMdHwtOQ?e=5 n9YQg
Submit 2 separate syncsketch links for the Final Fox Jump & Pendulum Across Space assignments before start of next class.
Submit 2 separate syncsketch links for the Final Fox Jump & Pendulum Across Space assignments before start of next class.
- Fox Jump with 3D Tail checklist
- Timing - The fox's movement is based on "basketball" timing and weight. Both fast & slow timing are utilized.
- Spacing - The graph editor is utilized to add hangtime and acceleration to jumps.
- Squash & Stretch - The proper squash & stretch poses are implemented at the right times to give the character flexibiity.
- Overlap & Drag - The fox tail has incorporated overlapping action & drag and is not stiff. The tail "drags" behind the fox ball body's movements.
- I.E. As the fox falls down, the tail should drag up
- File Management - The 2D pencil sketches are included in the final playblast turn-in. The playblast is HD720.
- Pendulum Across Space
- 3D pendulum - The 3D pendulum has proper overlap and drag based on the moving platform. It properly overshoots when the platform comes to a rest.
- 2D drawover - The 2D pendulum is more loose than the 3D pendulum. The 2D pencil animation should drag behind the 3D version. "C" shapes should be incorporated in the 2D pendulum's main poses.
- File Management - The 2D pencil sketches are included in the playblast turn-in. The playblast is HD720.
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