basketballBounce_ref.mp4
Post your syncsketch link containing the 2D ball bounce across space before start of next class.
Post your syncsketch link containing the 2D ball bounce across space before start of next class.
- Analyze live action video from around frames 80-135. Comment on when each key pose hits the ground and is at the apex pose.
- In a new whiteboard, create a 2D ball bounce using the live action video as reference.
- Timing should be realistic and based on the reference - around 53-55 frames
- There should be spacing considerations - many drawings at the hangtime, and less as the ball falls down.
- Use the Ghosting feature to check that the ball's path of action is rounded arcs.
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