DUE at the end of class: (8:45pm): (10/10/24)
Over the last few classes we learned how to make a few simple stylized assets: A rock skull, a single rock, a wooden plank, a vine and a leaf, and from these assets created a small diorama.
Fully sculpting these assets using Dynamesh, we then projected the details from the Dynameshed SubTool to a new Z Remeshed SubTool. Finally, we added some Tertiary Details to complete the Rock Skull Diorama.
How you used your assets and what kind of Rock Skull Diorama you created, was completely up to you.
So, I am excited to see what you created.
Please include your name in the post!
Deliverables:
Over the last few classes we learned how to make a few simple stylized assets: A rock skull, a single rock, a wooden plank, a vine and a leaf, and from these assets created a small diorama.
Fully sculpting these assets using Dynamesh, we then projected the details from the Dynameshed SubTool to a new Z Remeshed SubTool. Finally, we added some Tertiary Details to complete the Rock Skull Diorama.
How you used your assets and what kind of Rock Skull Diorama you created, was completely up to you.
So, I am excited to see what you created.
Please include your name in the post!
Deliverables:
- Turnaround Renders:
- You are uploading your compiled Photoshop renders utilizing BPR from ZBrush posted directly inline of your UIW3D Forums post. (.png)
- Minimum 2 Orthographic Views (Front, Side)
- Extra images with Dynamic Perspective ON is encouraged.
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