Due before the start of class (7:30am): (10/09/24)
This exercise is designed to teach you the basics of sculpting several materials and objects (Rope, Chain, Moss, Wood, Rock, Crystal, Dirt, and a Skull). You will be graded by your implementation and execution of several materials/objects into your diorama. The more you have, and the to the quality of execution in your sculpt will result in higher marks.
We also covered proper rendering techniques using BPR in ZBrush and sending these renders to Photoshop to compile into 1 or 2 images.
Every picture, every pixel matters!
Include your name in the post!
Deliverables:
This exercise is designed to teach you the basics of sculpting several materials and objects (Rope, Chain, Moss, Wood, Rock, Crystal, Dirt, and a Skull). You will be graded by your implementation and execution of several materials/objects into your diorama. The more you have, and the to the quality of execution in your sculpt will result in higher marks.
We also covered proper rendering techniques using BPR in ZBrush and sending these renders to Photoshop to compile into 1 or 2 images.
Every picture, every pixel matters!
Include your name in the post!
Deliverables:
- Turnaround Renders:
- You are uploading your compiled Photoshop renders utilizing BPR from ZBrush posted directly inline of your UIW3D Forums post. (.png)
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