Post the link to your UE4 Package.
Make sure that:
Due before the start of class on Wednesday 1/30/2019.
Make sure that:
- Your post includes your name.
- Your Package includes your name.
- You've zipped your Package.
- Your link works. Have your friend check it.
- Your Package plays - have a friend download and try and play it.
- All materials should be fleshed out to make the surfaces feel tactile using PBR methodology.
- The scene includes an updated lighting scheme. Make sure the lights are marked as the appropriate type and are baked as needed. Generally, we probably wont' have any black surface that are devoid of light, unless that particular room's lights have been blown out or busted out.
- Use the Post Process Volume to adjust the visual effect of the game to add [b][i]at least[b][i] glow (through bloom), ambient occlusion, vignette, lens dirt, and color adjustment.
Due before the start of class on Wednesday 1/30/2019.
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