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ANGD 1312 | Hard Surface Modeling (Sec 01) 2024 | Room 5

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  • ANGD 1312 | Hard Surface Modeling (Sec 01) 2024 | Room 5

    ANGD 1312 | Hard Surface Modeling (Sec 01) 2024 | Room 5
    Submit images and links to your project folder using OneDrive or Google Drive.


    Post screenshots of your props with textures and make sure the following is complete:

    Name each object in the outliner
    Deleted the history of every object
    Created a group for geometry, lights, and cameras
    Objects are fully UV unwrapped
    Objects are textured in substance painter
    Named the Materials
    Make sure that textures are set to the right color space
    Textures are connected to the right spot​

    ​Submit a screenshot of your props textured in Substance Painter.
    Give feedback to your classmates props. Give them one positive and one thing to work on.​

    Remember your models should be 1 to 1 like the real thing.
    Must be turned in before class no later than 5:59 p.m.​

  • #2
    Logan Gulley

    ​​​​

    Comment


    • #3
      Anna Guerra
      AnnaGuerra_GameRoom_Final.zip

      Last edited by anna.guerra; March 5, 2024, 16:55.

      Comment


      • #4
        Jaret Palmer

        Last edited by JaretPalmer123; March 5, 2024, 16:58.

        Comment


        • #5
          Kastille Raventos
          Room (1).zip​ (Assignment can be found in Scenes folder.)



          Comment


          • #6
            Originally posted by lmgulley View Post
            Logan Gulley

            ​​​​
            This looks very nice. I would make the cup a little lighter in color in order to make it pop out more.

            Comment


            • #7
              Originally posted by anna.guerra View Post
              very nice. I would use a bight more of a lighter shade of gray for the sofa in order to make it stand out to the audience.

              Comment


              • #8
                Originally posted by JaretPalmer123 View Post
                Jaret Palmer
                Very nice. Add some texture to those books and you will be all set. Also see if you can find a wall texture in order to make the wall more real.

                Comment


                • #9
                  Originally posted by lmgulley View Post
                  Logan Gulley

                  ​​​​
                  Models are looking good Logan. I think adding a couple more books with some color diversity would go a long way.

                  Comment


                  • #10
                    Amarissa Soto



                    Comment


                    • #11
                      Allison Jimenez

                      Room

                      (Out at golf tournament)

                      Comment


                      • #12
                        Originally posted by lmgulley View Post
                        Logan Gulley

                        ​​​​
                        I really like your flooring in your room. I would rotate the UVs on your chair in Maya so that the wood grain comes out more realistic in Substance Painter.

                        Comment


                        • #13
                          Originally posted by Amarissa Soto View Post
                          Amarissa Soto


                          This looks very nice. I would fix the window a bit. The window sill is nice, the glass part needs to be adjusted a bit.

                          Comment


                          • #14
                            Annalisa Echeverria
                            aecheverria_Room (4)

                            Comment


                            • #15
                              Ryan Butler

                              Room.zip

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