ANGD 1312 - Hard Surface Modeling | Hallway | Curved and Corner Hallway textured
Save your Substance Painter file as "your name_Hallway_cor" and "your name_Hallway_cur". Save your Maya scene file as "your name_Hallway_crv_crn".Submit images and links to your project folder using OneDrive or Google Drive.
Must be turned in before class at 5:59 p.m.
Save your Substance Painter file as "your name_Hallway_cor" and "your name_Hallway_cur". Save your Maya scene file as "your name_Hallway_crv_crn".Submit images and links to your project folder using OneDrive or Google Drive.
Must be turned in before class at 5:59 p.m.
- Make sure that you complete your corner and curve floor ceiling and wall texture.
- Take a screenshot in Maya and in Unreal with your prefab setup and post it here.
- Take a screenshot of your corner and curve wall, ceiling, and floor textured in Substance Painter.
- Give feedback to your classmates on their hallway progress.
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