Screenshot of Stingray material with PBR textures applied to gun and sword
RENDER of Vray material with VRAY textures applied to gun and sword. (include an skydome texture in your vray render for better lighting!)
Remember for vray material:
(NOT REQUIRED)You can dive deeper into properly setting up the workflow from Substance to Maya VRAY in the Substance Documentation here:
RENDER of Vray material with VRAY textures applied to gun and sword. (include an skydome texture in your vray render for better lighting!)
Remember for vray material:
- Disable "Lock Fresnel IOR to Refraction IOR" under Reflection in material.
- Change Bump dropdown to Normal map in tangent space
(NOT REQUIRED)You can dive deeper into properly setting up the workflow from Substance to Maya VRAY in the Substance Documentation here:
Comment