Make sure you have done the following to your mesh before you UV:
- Checked your mesh for errors and fixed them
- Center the pivot of your mesh
- Frost transforms
- Deleted the History
- UV unwrap all parts of your chair.
- Make sure that all parts are placed in the 0 to 1 space.
- Save your chair model as your name_chairname_chair_UV_01
- Updated your online project folder with the latest files
Take a screenshot like the one shown above of your chair's UVs and Post it here. This is due before class 9-12-24
Comment