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HSM 03 - Hallway | Modular Props and World Tiling Material

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  • HSM 03 - Hallway | Modular Props and World Tiling Material

    Assignment: Modular Props and World Tiling Material

    Objective:
    You are tasked with creating modular pipes, a crate or barrel, and refining your hero prop. Additionally, you will apply a world tiling material to sections of your hallway.

    Requirements

    1. Modeling, UV Mapping, and Texturing:

    Pipes: Create modular pipe pieces (e.g., straight, curved, T-junction, etc.) suitable for assembly.
    Crate or Barrel: Model, UV map, and texture a crate or barrel for your scene.
    Hero Prop: Perform a second modeling pass to refine and improve your hero prop.


    2. World Tiling Material:
    Create a world tiling material and apply it to sections of the hallway.
    Ensure the material is seamless and aligns with your hallway’s aesthetic.


    Submission Guidelines
    Submit the following screenshots:

    1. Pipes:
    Take a screenshot of all pipe parts assembled inside the zoo map.
    Place reference images next to the pipes for comparison.

    2. Crate or Barrel:
    Take a screenshot of your crate or barrel inside the zoo map.
    Place reference images next to the crate or barrel for comparison.

    3. Hero Prop:
    Take a screenshot of your hero prop in Maya, showcasing the refinements.

    4. World Tiling Material:
    Take a screenshot of your world tiling material graph in your material editor.

    5. Wall Section:
    Take a screenshot of a wall section inside the zoo map with the world tiling material applied.​

    6. Feedback:
    Provide constructive feedback on your classmates’ posts.​

  • #2
    Daniel Raya
    DanielRaya_Hallway New
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    Attached Files

    Comment


    • char1ene1
      char1ene1 commented
      Editing a comment
      hey your models llook reallly good, I like the textures

  • #3
    Ami Cabrera
    Ami_ScifiHall_comp
    Attached Files

    Comment


    • TrizaMC
      TrizaMC commented
      Editing a comment
      Barrel looks a bit too low poly but textures look great.

    • Nathaniel_M
      Nathaniel_M commented
      Editing a comment
      I would say that the barrel does look a little to low poly and should have some more subdivisons in areas, other than that everything looks good just make sure to get pipes to align.

  • #4
    Nathaniel Martinez
    NathanielMartinez_hallway (1)
    Attached Files
    Last edited by Nathaniel_M; 12-03-2024, 10:35 AM.

    Comment


    • D. Raya
      D. Raya commented
      Editing a comment
      The crate looks very accurate, but the wall texture looks a bit weird.

    • TrizaMC
      TrizaMC commented
      Editing a comment
      The pipes look very well textured

    • Ami\Sea01
      Ami\Sea01 commented
      Editing a comment
      the crate looks very like the puictture,but the pipe looks to shiny

  • #5
    (Helen Fuschetto)

    For some reason, I still can't get Maya to work. I don't know what to do about this. How am I supposed to import models if I can't even make them?

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    Comment


    • #6
      Triza Chavez
      Click image for larger version  Name:	double aHHH.png Views:	0 Size:	510.8 KB ID:	21857Click image for larger version  Name:	Screenshot 2024-12-03 093953.png Views:	14 Size:	167.5 KB ID:	21864​​
      Attached Files
      Last edited by TrizaMC; 12-03-2024, 11:26 AM.

      Comment


      • Ami\Sea01
        Ami\Sea01 commented
        Editing a comment
        the carret, looks very well textures, but the wall tilling is shiny

      • Nathaniel_M
        Nathaniel_M commented
        Editing a comment
        The props are looking pretty good, I would just say maybe scale down the pipe appropriate size if it is what you need and I would say add dirt on crate for texturing to match the image better.

    • #7
      Charlene Martinez
      Attached Files
      Last edited by char1ene1; 12-03-2024, 11:27 AM.

      Comment


      • Tennebris
        Tennebris commented
        Editing a comment
        Best barrel ever, sparkly!11!

      • SuperBAM06
        SuperBAM06 commented
        Editing a comment
        The Barrel looks good and realistic

    • #8
      Brandon Martinez
      Click image for larger version  Name:	image.png Views:	8 Size:	830.4 KB ID:	21898Click image for larger version  Name:	image.png Views:	0 Size:	969.7 KB ID:	21974​​
      Attached Files
      Last edited by SuperBAM06; 12-03-2024, 07:46 PM.

      Comment


      • char1ene1
        char1ene1 commented
        Editing a comment
        your model look good and the textures are good

    • #9
      Isabella Garcia
      Attached Files

      Comment


      • Tennebris
        Tennebris commented
        Editing a comment
        They are very SLAYYY, great blocking out

    • #10
      Click image for larger version

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ID:	21926 Click image for larger version  Name:	FloorTiles.jpg Views:	4 Size:	82.3 KB ID:	21911 Click image for larger version  Name:	Crates.jpg Views:	4 Size:	75.7 KB ID:	21912 Click image for larger version  Name:	PipesREF.jpg Views:	4 Size:	237.8 KB ID:	21913 Click image for larger version  Name:	PipesCeilingREF.jpg Views:	4 Size:	20.9 KB ID:	21914 Click image for larger version  Name:	PipeParts.jpg Views:	4 Size:	143.7 KB ID:	21915 Click image for larger version  Name:	HeroProp.jpg Views:	4 Size:	129.9 KB ID:	21916 Click image for larger version  Name:	PropREF.jpg Views:	4 Size:	35.5 KB ID:	21917 Click image for larger version  Name:	CrateREF.jpg Views:	4 Size:	26.7 KB ID:	21910Something something something
      Last edited by Tennebris; 12-03-2024, 11:27 AM.

      Comment


      • Isabella
        Isabella commented
        Editing a comment
        Very good and slayyy
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