How do I send in my unreal hallway project? Do I compress it to 64 one drive and send it?
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How to turn in Unreal project?
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So remember you dont' upload your Unreal Project file....the requirements are almost always to submit your output Package folder.
So....- In UE4, when you are done creating:
- Make sure you have set your Project Settings>Maps & Modes correctly for both Editor Startup Map and Game Default Map to be your level.
- File>Package Project>Windows (64 bit). Be sure to save to another folder (probably on your desktop). Don't output the package to your project folder.
- Once done:
- Zip your Package file.
- Follow the instructions posted on the forums here: http://forums.uiw3d.com/forum/genera...using-onedrive
- In UE4, when you are done creating:
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Lots of questions here (you're hijaking your own thread).....
What you might try is to select everything in your Geometry folder and delete it and then reimport. Then you can repeat the Bulk Edit Via Property Matrix trick, and try and get the colliders right. Depending on when you save your files, UE4 sometimes does some tricky things with the assets.
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Thanks sir, sorry about all this, I will do all this tomorrow when I get the chance at school tomorrow. I will make sure to put my questions on different threads if I dont see someone already has ask tge questions. Again sorry, I will make sure to do it on my own and use the threads if I need . Thanks have a nice day, see you tomorrow for animation lecture.
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