Welcome!

Welcome to our community forums, full of great people, ideas and excitement. Please register if you would like to take part.

This is extra text with a test link..

Register Now

Announcement

Collapse
No announcement yet.

10/6/21 - Buckets Due in a game engine!

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • 10/6/21 - Buckets Due in a game engine!

    Alright! Presentation sheet of your bucket sculpted(hi poly model), Wireframe of your model, low poly model with hi poly baked down to it, textured, and in a game engine like Unreal Engine or Unity! Your Choice!

    Please also include the following on a separate sheet:
    • Triangle count
    • Texture Resolution

  • #2
    Louie Montoto

    Presentation Sheets:

    Click image for larger version

Name:	image_168458.jpg
Views:	107
Size:	210.0 KB
ID:	385683Click image for larger version

Name:	PresentationSheet2.JPG
Views:	104
Size:	162.2 KB
ID:	385684



    All Images:


    Click image for larger version

Name:	Bucket3MAXRES.JPG
Views:	108
Size:	149.3 KB
ID:	385690Click image for larger version

Name:	Bucket2MAXRES.JPG
Views:	107
Size:	158.5 KB
ID:	385691Click image for larger version

Name:	Bucket1MAXRES.JPG
Views:	106
Size:	149.8 KB
ID:	385692Click image for larger version

Name:	BucketSubstancePainter.JPG
Views:	107
Size:	210.0 KB
ID:	385689Click image for larger version

Name:	BucketZbrush.JPG
Views:	105
Size:	200.7 KB
ID:	385685Click image for larger version

Name:	BucketZbrush2.JPG
Views:	107
Size:	183.1 KB
ID:	385686Click image for larger version

Name:	BucketZbrush3.JPG
Views:	107
Size:	197.0 KB
ID:	385687Click image for larger version

Name:	BucketLowPolyWireframe.JPG
Views:	106
Size:	201.5 KB
ID:	385688
    Attached Files
    Last edited by louiem33; October 5, 2021, 22:29.

    Comment


    • #3
      Efrain Dominguez
      Attached Files

      Comment


      • #4
        john crafford
        Attached Files

        Comment


        • #5
          Yvette Diaz

          texture resolution: 2048
          Attached Files
          Last edited by ytdiaz20; October 6, 2021, 07:38.

          Comment


          • #6
            James Cordaway III
            Attached Files

            Comment


            • #7
              Annamarie Alvarez
              Attached Files

              Comment


              • #8
                Asiel Aguiar

                (I wasn't able to finish the low poly in time, so I don't have Textures or the Unreal screenshot. I'm terribly sorry.)
                Attached Files

                Comment


                • #9
                  Sam Olivas
                  Attached Files

                  Comment


                  • #10
                    Daisy FuentesClick image for larger version

Name:	Presentation Sheet1.jpg
Views:	58
Size:	211.1 KB
ID:	385744
                    Attached Files

                    Comment


                    • #11
                      Kevin Jordan Lilly

                      Attached Files

                      Comment


                      • #12
                        Corrine Nino
                        Attached Files

                        Comment


                        • #13
                          Brian Marquez
                          Attached Files

                          Comment


                          • #14
                            Click image for larger version

Name:	POLYCOUNT.JPG
Views:	54
Size:	5.4 KB
ID:	385788 Jim Penalver



                            Click image for larger version  Name:	Jim_misjhler.JPG Views:	0 Size:	117.8 KB ID:	385777Click image for larger version  Name:	HighresScreenshot00002.png Views:	0 Size:	374.9 KB ID:	385778Click image for larger version  Name:	HighresScreenshot00001.png Views:	0 Size:	533.2 KB ID:	385779Click image for larger version  Name:	HighresScreenshot00003.png Views:	0 Size:	495.1 KB ID:	385780Click image for larger version  Name:	HighresScreenshot00000.png Views:	0 Size:	658.5 KB ID:	385781
                            Last edited by Jpenalve; October 6, 2021, 06:59.

                            Comment

                            Working...
                            X