Let's see this week's visual and gameplay updates!
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9/21 Game Build
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Kingdom Fall:
KingdomFall_Build_9.21.2022.zip
Change Log:
-updated AI
-nobleman/noblewomen can die
-change swamp spawn loc
Know Bug:
-overlap attack sometimes doesn't disable after attacking
Rythmix:
Rythmix.09.20.2022.mp4
Change log:
-added two new building type in utopia level
-remove old building in utopia level
-imported new animation for cyrus
-can detect swipe left, right, up
Know Bug:
-tap are double now for some reason
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Way of the Gods build:
ShintoBuildsWk5.zip
Change Log:
-updated terrain(bushes added into level)
-updated village layout
-gameplay ability system is complete (to show proof during the build press the ~ button on keyboard and type "showdebug abilitysystem". should display player's health and attack power for now.
known issues:
-FPS is too low in most areas
Fighting Fangs Build:
Week4.zip
Change Log:
-pause menu appears
-some of the UI is fixed in terms of scale size issues
-some of the animations are updated
-Kuo's moveset is updated to 3 attacks currently
known issues:
-Kuo's jump animation is glitchy (at the top of his jump, the character glitches up then comes back down)
-spawning locations is still an issue
-pause menu does not allow player to go back to main menu after pressing the confirm button
-I need to fix a camera issue in the nightclub stage
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