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Temporary Pivot Tool. Select one or more objects, then select a last object to use as a pivot point while keeping existing animation.Works on any objectsWorks on multiple objects at onceLocators are created and grouped together for individual control of objects under the pivot objectNon-destructiveUseful for contacts, grips, adjustments of world space controls, and more.Compatible with any Maya version (unless it's too old maybe but I haven't tested it)