Job Description
Reporting to the Lead Artist and Art Director, and with extensive experience in modelling, sculpting and texturing a diverse range of characters, the character artist should also be well-versed in game art production methodology. The ideal candidate should have experience creating 3D characters in a variety of styles.
Duties and Responsibilities
Continually refine personal artistic abilities and knowledge of new software packages and in-house tools
Works efficiently within technical constraints of a production while generating high—quality artwork that matches or exceeds standards
Keen understanding of the human form/anatomy and structure/silhouette in respect to modelling
Detail oriented in creating and manipulating texture maps; and excellent understanding of the value of UV spaces.
Perform miscellaneous job-related as assigned
Skills & Requirements
Experience in a multitude of 3D art content production including: modeling, texture mapping, highpoly to lowpoly workflow, lighting and rendering
Strong fundamental art skills: Anatomy, Silhouette, Shape, Form, etc.
Ability to work in different styles and interpret 2D art direction
Experience with 3DsMax, Zbrush and Adobe Creative Suite products
Beneficial Skills
Familiarity with Unreal Engine 4 or related game engine technologies
Understanding of next-gen game asset development processes, limitations and dependencies
Animation/rigging skills
Additional Information
Relocation assistance is offered
How to Apply
About the Company
Streamline is an award winning creative development firm specializing in global production services. We have become the go-to studio for game developers, advertising agencies and filmmakers requiring the highest level of creative and technical skill. We have been featured in productions that grossed more than $4 billion worldwide, including, Bioshock Infinite, Avatar and James Bond.DEDICATED TO THE CRAFT
We are constantly challenging the ability of our studio, people and technology to ensure we’re at the top of our game. We strive to be the best.ALWAYS INNOVATING
We are inventing new processes and solutions to produce content and games faster. Our production management pipeline, Streamframe was so good that it spun out as its own business venture.BRIDGING WORLDS
We are a diverse and multicultural team comprised of veteran games industry talent and ambitious, youthful creative talent. Together we make impossible, possible.
Reporting to the Lead Artist and Art Director, and with extensive experience in modelling, sculpting and texturing a diverse range of characters, the character artist should also be well-versed in game art production methodology. The ideal candidate should have experience creating 3D characters in a variety of styles.
Duties and Responsibilities
Continually refine personal artistic abilities and knowledge of new software packages and in-house tools
Works efficiently within technical constraints of a production while generating high—quality artwork that matches or exceeds standards
Keen understanding of the human form/anatomy and structure/silhouette in respect to modelling
Detail oriented in creating and manipulating texture maps; and excellent understanding of the value of UV spaces.
Perform miscellaneous job-related as assigned
Skills & Requirements
Experience in a multitude of 3D art content production including: modeling, texture mapping, highpoly to lowpoly workflow, lighting and rendering
Strong fundamental art skills: Anatomy, Silhouette, Shape, Form, etc.
Ability to work in different styles and interpret 2D art direction
Experience with 3DsMax, Zbrush and Adobe Creative Suite products
Beneficial Skills
Familiarity with Unreal Engine 4 or related game engine technologies
Understanding of next-gen game asset development processes, limitations and dependencies
Animation/rigging skills
Additional Information
Relocation assistance is offered
How to Apply
About the Company
Streamline is an award winning creative development firm specializing in global production services. We have become the go-to studio for game developers, advertising agencies and filmmakers requiring the highest level of creative and technical skill. We have been featured in productions that grossed more than $4 billion worldwide, including, Bioshock Infinite, Avatar and James Bond.DEDICATED TO THE CRAFT
We are constantly challenging the ability of our studio, people and technology to ensure we’re at the top of our game. We strive to be the best.ALWAYS INNOVATING
We are inventing new processes and solutions to produce content and games faster. Our production management pipeline, Streamframe was so good that it spun out as its own business venture.BRIDGING WORLDS
We are a diverse and multicultural team comprised of veteran games industry talent and ambitious, youthful creative talent. Together we make impossible, possible.