Grading
Grading is based entirely on attendance (and your Slam Presentation). The scale is as follows:
0 Absences - A
1 Absence - B
2 Absences - C
3 or more Absences - F
NOTE: THIS CLASS IS LOCATED IN JB126.
We will have 8 - 10 meetings per semester with speakers from industry scattered throughout. Check this thread weekly for updates. We will also discuss industry trends, watch various pieces of animation, go over new technology and techniques, etc.
The course outline is available for download at the end of this post.
Speakers for Spring 2019
Grading is based entirely on attendance (and your Slam Presentation). The scale is as follows:
0 Absences - A
1 Absence - B
2 Absences - C
3 or more Absences - F
NOTE: THIS CLASS IS LOCATED IN JB126.
We will have 8 - 10 meetings per semester with speakers from industry scattered throughout. Check this thread weekly for updates. We will also discuss industry trends, watch various pieces of animation, go over new technology and techniques, etc.
The course outline is available for download at the end of this post.
Speakers for Spring 2019
January 17th , 2019 : Course Overview, general announcements
January 24th , 2019 : NO CLASS
January 31st , 2019 : Troy Mishler - Bluepoint Games
February 7th , 2019 : No Class
February 14th , 2019 : SIGGRAPH Electronic Theater | Meet in Library Auditorium
February 21st , 2019 : Soobum Park VFX/CG Compositor
February 28th , 2019 : Jonathan Sakamoto Animation Supervisor: Qualcomm, Advanced content group
March 7th , 2019 : No Class
March 14th , 2019 : SPRING BREAK
March 21st , 2019 : NO CLASS
March 28th , 2019 : Ara Shirinian, Game Designer (website & gameography)
April 4th , 2019 : Advising
April 11th, 2019 : Class cancelled :down:
April 18th , 2019 : EASTER BREAK
April 25th , 2019 : No Class
May 2nd , 2019 : Tricia Bruno: HR: QC Games
May 9th , 2019 : SENIOR THESIS PROJECT SLAM! Meet in the Library Auditorium