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Help with difficulty levels on pesky cousins game

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  • Help with difficulty levels on pesky cousins game

    I'm having problems trying to get the difficulty levels set up in the pesky cousins game. I'm not sure where to start.

  • #2
    Lots of ways to tackle this.

    You could make three different versions of the game (three different scenes) and each of these have the adjustments in time, speed, number, etc....If you did this, you'd probably want to make three different versions of the cousin so that you would have different settings in the cousin script for each. Then, your Start scene would load the different scene depending on the difficulty level selected.

    You could have one version of the game, and then have a GameManager that had a Start function that would check a PlayerPrefs (that would be set in the Start Scene) and depending on what difficulty level selected, would set the speed of the cousins, number of cousins, timer, etc...(all of these are public variables and so they could be changed via a script).

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