Before the end of class, post a UE4 Package (playable build) that:
- Has a a simple maze.
- There are at least three doors in that maze that open as the player approaches.
- There are at least 5 zombies. The zombies chase when they see (or hear) the player. They self-destruct with a bang (explosion) when they reach the player, and do damage to the player when they reach him/her.
- The health of the player is displayed (as a simple Print) when the player takes damage.
- The player can shoot the butterball gun and destroy the zombies.
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