- PC Build
- Remember to include both .exe and data folder in archive - Each Platform
- moves once when player lands on it
- only moves when the player lands on it - (at least) 3 Pendulums per bay
- each target has different point value
- each target has a unique (could be random) swinging speed - Keep and Show Score
- Keep track of high score.
- Assign sound to firing rocket, when rocket hits anything and when rocket hits score creating target.
Here's the set.
If you want to turn this in, due Tuesday, October 8 before start of class.
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