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Thread: Assignment #9 Heavy Weapon Attack Spline

  1. #1
    Administrator Polygon Padowan
    Join Date
    Aug 2018
    Posts
    378

    Assignment #9 Heavy Weapon Attack Spline

    Character suggestions:
    Azri http://www.gameanim.com/product/azri-rig/
    Link https://gumroad.com/l/CFMde
    Axe https://steamcommunity.com/sharedfil.../?id=187943419 (need to scroll down)

    You can use any other character with another weapon, as long as the weapon is implied to be heavy.

    -The character needs to be holding the weapon with both hands during the whole animation!
    -Main pose sequence: idle/starting -> anticipation -> overhead swing -> hit ground+recoil -> pick up weapon+overshoot -> back to idle pose
    -Create your character's starting pose first with weapon in hand before setting up the constraint system.
    -Use the heavy weapon locator to create the weapon's movements.
    -The weapon should be moving in arcs in addition to the root and feet.

    Reference/inspiration folder: https://drive.google.com/open?id=1Ft...glctaNfq2sjmYI
    **Use "HeavyWeapon_TimingReference" for timing reference! (Think about where holds need to happen)
    **Use the gameplay videos as inspiration for how to push your animation; don't directly copy them frame by frame!
    Last edited by Professor Arevalo; April 15th, 2019 at 09:20.

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    Digital Composite Polygon Padowan
    Join Date
    Aug 2017
    Posts
    256

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