Upload your finished Unity build (playable game)
Be sure that it:
Extra Credit:
Due before the start of class on Monday, 4/1/2019
Be sure that it:
- Has a Start UI screen that tells the rules (how many balls, target values, etc...). Must include a Start Button.
- Allows for the user to shoot (throw) balls at the targets.
- Has the targets falling when hit; and eventually standing back up (after a randomized time.
- Plays a sound for each target hit. There should be a different sound for each target.
- Tracks the score of each target (or row of targets).
- Displays the Score.
- Limits the number of balls the player can fire.
- Keeps track of the high score.
- Allows the user to Play Again to try and beat the high score.
Extra Credit:
- Plays sound when standing.
- Plays a sound when gun is fired.
- You get more points if you hit more than one target with a single ball.
- You get extra balls if you take out all of one faculty's face.
- When you hit a face it gets closer and closer to red, and then after three strikes, it explodes!
- There's a bonus flying chicken, that if you hit, your gun becomes a machine gun.
- Your ball leaves a motion trail as it flies away.
- Your gun uses a muzzle flash.
- If you get the high score, you're treated to a fireworks show.
- Bonus faces yield some sort of confetti result when hit.
- All the faces dance (they don't stand still).
Due before the start of class on Monday, 4/1/2019
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