Maya set: 2DBasketballBounceSet.mb
Video reference: https://drive.google.com/open?id=1oi...P-bxLeUrThgluO
Post homework here!
-NO squash and stretch
-Reference the 3D ball in the scene for your grease pencil size
-Turn off resolution gate and mask (shaded area)
-Upload to syncsketch.com; Post link here!
Due date: 1/24/2019
What I'll be looking for:
- correct basketball weight timing in the bounces
- natural stoppage of forward motion/translation
- no abrupt stops or hits
- natural decrease in height on the bounces ( use your reference)
- natural decrease in timing of each bounce ( use your reference )
- correct slow down in motion / spacing at the apex of the bounces
- speed up/ increase in spacing on the floor contacts
- ball stays on screen
- the trajectory path of the bounces should form nice arcs ( no linear paths of motion )
Video reference: https://drive.google.com/open?id=1oi...P-bxLeUrThgluO
Post homework here!
-NO squash and stretch
-Reference the 3D ball in the scene for your grease pencil size
-Turn off resolution gate and mask (shaded area)
-Upload to syncsketch.com; Post link here!
Due date: 1/24/2019
What I'll be looking for:
- correct basketball weight timing in the bounces
- natural stoppage of forward motion/translation
- no abrupt stops or hits
- natural decrease in height on the bounces ( use your reference)
- natural decrease in timing of each bounce ( use your reference )
- correct slow down in motion / spacing at the apex of the bounces
- speed up/ increase in spacing on the floor contacts
- ball stays on screen
- the trajectory path of the bounces should form nice arcs ( no linear paths of motion )
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