Submit your Unity Build (not your project folder) as a playable game.
Be sure it:
Due before the start of class on Monday, 9/24/2018
Be sure it:
- Downloads and unzips as you plan it to (check your links).
- Is named with your name so I can assign the appropriate grade to the appropriate person.
- Uses Substance within Unity to create other maps (besides the default provided color) to add depth, interest, and story to the scene.
- Has adjusted lights (usually required after updating materials) that help tell a story.
- Uses Unity's Post Processing Stack to help us believe that lit surfaces are lit, that corners actually behave with Ambient Occlusion, etc...
- Looks beautiful....
Due before the start of class on Monday, 9/24/2018
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