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Thread: Assignment Due 3/7 Finish blocking the scene and make it walkable in Game Engine

  1. #1
    Redone for a Better Grade Modeling Master Professor Li's Avatar
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    Assignment Due 3/7 Finish blocking the scene and make it walkable in Game Engine

    Please Finish blocking the scene and make it walkable in Game Engine:

    requirement:

    1, Right scale

    2, Enough detail, no primitive.

    3, total able to walk through in game

    Tutorial For Exporting to Game Engine:
    https://youtu.be/OG05VbCyLAE

    Thanks,

    JT
    Last edited by Professor Li; March 7th, 2017 at 00:08.

  2. #2
    Digital Composite Polygon Padowan
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  3. #3
    Digital Composite Polygon Padowan
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    cabinmountains_DCblocked.mb

    I tried getting it into unreal and I couldn't due to some unknown issues.

  4. #4
    Digital Composite Polygon Padowan Khouryn's Avatar
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    Scene: 2017_03_08_04_Blocking_Scale_Project.mb

    Unreal Level: http://jaredwest3d.com/projects/Scal...7_03_08_JW.zip

    I'm uploading the Maya scene now and will update with the unreal level later in the day.

    - Jared West
    Last edited by Khouryn; March 8th, 2017 at 11:43.

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  6. #6
    Digital Composite Polygon Padowan cldennis89's Avatar
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    Chris L. Dennis

    The Village of Elmora

    With over 300 trees. . . I think I may have gone over it a bit too much. I just wanted to see what a sample forest would look like. Good news: It looks great.
    Bad news: It took a lot of time and my file is over 3GB. Sorry.

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  9. #9
    Digital Composite Rookie PatM.'s Avatar
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    Cool Patrick Martinez: Scene blocked Walkthrough


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    Final Presentation Polygon Padowan Astrid's Avatar
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