November 17th, 2016, 12:39
Assignment Due 11/22 Finish all the model of the scene, and do lighting test
Please finish all the model of your level, bring them into unity, and then do the basic lighting.
1, The level should be fairly easy to navigate through.
2, reasonable proportion.
3, lighting condition should be clean and realistic, meaning you should use light probe group and reflection prob.
4, Variations on the temperature of the light
Build a game and share it with us using google drive or dropbox. don't forget the _Data folder.
November 22nd, 2016, 09:29
November 22nd, 2016, 09:31
Last edited by ksierra; November 22nd, 2016 at 11:44.
November 22nd, 2016, 09:36
November 22nd, 2016, 11:08
November 22nd, 2016, 11:42
November 22nd, 2016, 12:14
November 22nd, 2016, 20:29
November 22nd, 2016, 23:20
ChelseaTheriot; I DID ITTTT XDXDDD
Last edited by TheRiot; November 22nd, 2016 at 23:54.
November 23rd, 2016, 01:06
November 23rd, 2016, 03:21
I had to rebuild some geometry, and finish what I had been missing. It is completed now, with my eyes dryer than mid august.
November 23rd, 2016, 13:52
November 23rd, 2016, 14:45
November 27th, 2016, 22:41
My Mac wasn't giving me the option to build my game for Windows, so I just went ahead and made it for iOS. My model still needs some extra things and fixing up, but it's almost complete! I've also included screenshots in case the game won't open. Looked around for some HDRI files for night time, but I had to settle with the one in my game as practice.
December 10th, 2016, 12:00
I went and built my lighting test for Windows. Some models were missing in this version, but they were added for the final project!