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Lab Art Books Resources

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  • Lab Art Books Resources

    Dear Professor Watkins,

    Here are a few books and video tutorials that I feel could be beneficial to our learning as 3d artist
    -the art and fill of making it real
    -the art of Up
    -the art of hotel Transylvania
    -the art of inside out
    -Anatomy for 3D Artists: The essential guide for CG professionals
    -David Colman's Doodles Volume 1-3
    -The Art of Character Design Volume I & 2 by David Coleman


    Please and thank you if you can get these for the lab.
    Last edited by dduff; May 23, 2015, 21:22.

  • #2
    I would recommend:
    The Art of Dragon Age: Inquisition
    Lovely: Ladies of Animation

    Thanks!

    Comment


    • #3
      Can we get more art books up in this cave!

      The Art of:
      1) Brutal Legend
      2) Dead Space
      3) Psychonauts
      4) Dark Souls
      5) Fallout

      And....Masters of Anatomy
      ~* Keep Moving Forward *~

      Comment


      • #4
        Originally posted by dduff View Post
        Dear Professor Watkins,

        Here are a few books and video tutorials that I feel could be beneficial to our learning as 3d artist
        -the art and fill of making it real
        -the art of Up
        -the art of hotel Transylvania
        -the art of inside out
        -Anatomy for 3D Artists: The essential guide for CG professionals
        -David Colman's Doodles Volume 1-3
        -The Art of Character Design Volume I & 2 by David Coleman
        David Colman stuff was over $80/book (other than volume 3). Other than that, all ordered.

        Comment


        • #5
          Originally posted by Kassandra View Post
          I would recommend:
          The Art of Dragon Age: Inquisition
          Lovely: Ladies of Animation
          Ordered

          Comment


          • #6
            Originally posted by JRGarcia View Post
            Can we get more art books up in this cave!

            The Art of:
            1) Brutal Legend
            2) Dead Space
            3) Psychonauts
            4) Dark Souls
            5) Fallout

            And....Masters of Anatomy
            Masters of Anatomy is $70 for paperbook - didn't get that. Couldn't find all of these books - not sure if they're all available. Those that were available have been ordered.

            Comment


            • #7
              Some books (and a dvd) that I feel Production I students would benefit from studying:

              1) Drawn to Life: 20 Golden Years of Disney Master Classes: Volume 1: The Walt Stanchfield Lectures
              2) The Nine Old Men: Lessons, Techniques, and Inspiration from Disney's Great Animators
              3) Setting the Scene: The Art & Evolution of Animation Layout
              4) Framed Ink: Drawing and Composition for Visual Storytellers
              5) Directing the Story: Professional Storytelling and Storyboarding Techniques for Live Action and Animation
              6) The Filmmaker's Eye: Learning (and Breaking) the Rules of Cinematic Composition
              7) Walt Disney Animation Studios Short Films Collection [Blu-ray]
              8) Master Shots Vol 3: The Director's Vision: 100 Setups, Scenes and Moves for Your Breakthrough Movie

              Comment


              • #8
                The Art of Zootopia

                Comment


                • #9
                  Hey Watkins, here is a link to the two books I talked to you about.

                  http://www.amazon.com/Punch-Drunk-Mo.../dp/1624650236

                  Comment


                  • #10
                    The Art Book ParaNorman
                    The Art book of Coraline
                    The Art Book of Cloudy with a chance if meatball 1 or 2

                    Comment


                    • #11
                      Freaky Project: The Making of the Animated Freak Kitchen Music Video
                      ~* Keep Moving Forward *~

                      Comment


                      • #12
                        We need Horizon Zero dawn art book. and maybe game.

                        Comment

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