Meshmixer is a little bit of a sculpting application. One of its more interesting features is its ability to copy and paste meshes to meshes. It handles the distribution of the topology a little bit better than a basic boolean function. Also it allows a certain level of interaction when placing meshes. The sculpting topology is adaptive like sculptris. It still needs some work with hotkey button placement and the workflow feels a bit rugged. With that said. It's a cool idea and you can try it out for free.
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