Prof Watkins
I have an issue in C4D with sweep nurbs. I have been trying to make a sweep nurbs frame using a profile and a rectangular path. The problem is that the resulting sweep nurb always reverses the location of where I want the edge of the frame to be. Ive attached my scene so you can see the problem. I want the shaped edge of the profile to be on the OUTSIDE of the frame, with the square edge on the INSIDE---however the nurbs always reverses where I want this, with the square edge on the outside. There is something very simple that I'm doing wrong that for the life of me I can't figure out, (I think the Zaxis are set correct, but perhaps there's something to do with this). Thanks for your help...this is a big issue for me as I have lots of arch profiles to model, like door frames or casings that touch on this.
monique
I have an issue in C4D with sweep nurbs. I have been trying to make a sweep nurbs frame using a profile and a rectangular path. The problem is that the resulting sweep nurb always reverses the location of where I want the edge of the frame to be. Ive attached my scene so you can see the problem. I want the shaped edge of the profile to be on the OUTSIDE of the frame, with the square edge on the INSIDE---however the nurbs always reverses where I want this, with the square edge on the outside. There is something very simple that I'm doing wrong that for the life of me I can't figure out, (I think the Zaxis are set correct, but perhaps there's something to do with this). Thanks for your help...this is a big issue for me as I have lots of arch profiles to model, like door frames or casings that touch on this.
monique
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