Threads 1 to 7 of 7

Forum: ANGD 3360 | Programming for Games (Sec 02)

WATKINS-This studio/lecture course provides the ground work for programming and scripting for contemporary game engines. It focuses on specific scripting for selected game engine that will allow for game mechanics to be built and implemented in future game project.

  1. Sticky Thread Sticky: Maya CCTV Asset (Raycasting)

    Started by Professor Watkins, September 5th, 2018 16:19
    • Replies: 0
    • Views: 52
    September 5th, 2018, 16:19 Go to last post
  2. Sticky Thread Sticky: Fall 2018 | Syllabus & Outline

    Started by Professor Watkins, August 22nd, 2018 06:29
    • Replies: 0
    • Views: 59
    August 22nd, 2018, 06:29 Go to last post
  1. Turn In | Skeet Shooter

    Started by Professor Watkins, October 2nd, 2018 08:35
    • Replies: 7
    • Views: 93
    October 9th, 2018, 06:33 Go to last post
  2. Turn In | Retro Rocket (Extra Credit)

    Started by Professor Watkins, September 18th, 2018 08:45
    • Replies: 4
    • Views: 106
    September 25th, 2018, 06:29 Go to last post
  3. Turn In | Tin Cup Alley

    Started by Professor Watkins, September 13th, 2018 08:56
    • Replies: 7
    • Views: 140
    September 18th, 2018, 06:28 Go to last post
  4. Turn In | Finished Sneak Game

    Started by Professor Watkins, September 11th, 2018 09:02
    • Replies: 7
    • Views: 161
    September 13th, 2018, 06:28 Go to last post
  5. Finished Sneak Level

    Started by Professor Watkins, September 5th, 2018 09:12
    • Replies: 6
    • Views: 151
    September 6th, 2018, 09:19 Go to last post
  6. Pachinko Turn in Thread

    Started by Professor Watkins, August 29th, 2018 09:08
    • Replies: 7
    • Views: 193
    September 4th, 2018, 06:24 Go to last post
  7. Hallway Maya File (Incursion)

    Started by Professor Watkins, August 28th, 2018 18:26
    • Replies: 0
    • Views: 70
    August 28th, 2018, 18:26 Go to last post

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