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Sophomore Year


2nd Year Courses

Forums Topics Posts Last Post
ANGD 2321 | Rigging (Sec 01)
LI--This studio/lecture course offers an introduction to character rigging and basics of animation. FK and IK animation within the context of bipedal and multipedal characters utilizing effective principles of body animation mechanics will be explored. Efficient rigs including effective skin weights will be created.
Topics: 149 Posts: 1,008
149 1,008
ANGD 2334 | Environment Production Arts II
MISHLER-This studio course that will direct studentís skills through the rigors of producing architecture through a range of briefs. Advanced modular construction principles, and architectural challenges will provide students a solid foundation in environmental construction for animations, video games and architectural visualizations.
Topics: 34 Posts: 253
34 253
ANGD 2341 | Period Styles
WATKINS-This lecture course focuses on architectural and furniture history studies as related to game design and film production.
Topics: 581 Posts: 1,869
581 1,869
ANGD 2342 | Animation II: Animation for Games
TOVAR--This studio course is focused on creating animations that are used in games. Content will include both animation loops for game play (first-person, third-person, and others) and animation performance for use in cinematic sequences.
Topics: 32 Posts: 431
Last Post: Final turn in
32 431
A. Allen
Final turn in
ANGD 2361 | Character Modeling I
LI--This studio course is focused on introducing and practicing full character creation workflow. Detailed human body topology will be created (nose, eye, mouth, hand and feet). Detailed head, hand and body anatomy will be explored. Basic UV, texturing, and renderings techniques will be introduced in the context of character creation.
Topics: 32 Posts: 251
32 251
Topics: 15 Posts: 79
15 79
Class Final - Self Portraits
by Erik
Topics: 2,414 Posts: 17,355
2,414 17,355
Kameron Armstrong
Extra Polish Pass Turn-In