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ANGD 4299 | Level Design

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MISHLER -- This studio/lecture is an intermedia course covering the planning, management and principles of 3D modeling for video games and animation. Students will gain a practical understanding of the design and production processí behind level development, working independently and in teams in the documentation and construction of assets, scenes and levels.

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Started by Professor Mishler, August 27th, 2019, 10:28
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Started by Professor Mishler, September 26th, 2019, 14:49
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